#include "GUIPch.h"

#include "GUIImage.h"

GUIImage::GUIImage(void)
{
	m_type = IMAGE_GUI;
}

GUIImage::~GUIImage(void)
{
}

BOOL GUIImage::LoadFromXML( XmlNode * guiNode )
{
	return TRUE;
}

void GUIImage::Render()
{

}

BOOL GUIImage::HandleEvent( UINT message, WPARAM wParam, LPARAM lParam )
{
	return FALSE;
}

